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In this lesson we’re going to run through a number of heads-up match-ups that will help give you an idea of where you stand in a variety of pre-flop situations when playing hold’em. Be aware that we’re only going to focus on individual hand match-ups. When playing hold’em it’s essential that you put your opponent on a range of hands, rather than specific holdings. However, knowing the odds of common pre-flop match-ups is a good starting point. Pick out and study what will help you. While it’s not essential that these statistics be committed to memory, it won’t hurt you if you do.
The following heads-up confrontations contain no pairs. Two high cards vs. The two higher cards are usually a 65% favourite to win, but it can vary depending on whether any of the cards are suited and/or connectors. High card, low card vs. Two middle cards. In this match-up the high card gives it the edge. There are $20,000 poker chips ’in play’ with another $59,500 chips ’remaining’ in your set. The remaining chips will allow you to issue numerous rebuys and add-ons, or play with more players than 20. You can easily hold a T1500 or T2000 tournament by adding one or two $500 chips to each player’s starting stack. In fact, the most common time that gameplay rule violations occur at the poker table is when I am down to heads up. This is because the rules for heads to head or one on one play in Texas Hold’em can be a bit confusing. According to heads up poker rules, the dealer posts the small blind and the other player posts the big blind.
Let’s start by looking at hand match-ups when holding a pair:
I am a regular poker player and I play poker tournaments almost every day. Also I have a big heads up experience. I read 3 poker books including Mathematics of Poker and Intelligent Poker Player. In headsd-up it is recommended to open raise from Small Blind with 70% of hands.
Pair vs. Pair
The higher pair is an 80 percent favourite. We can get very technical and highlight the fact that if the underpair didn’t have any clean suits and/or the maximum number of straight outs then the high pair’s equity would increases by one or two percent.
Pair vs. Overcards
This is the classic coin flip hand that you’ll see many times late in tournaments with one player being all-in. The term coin flip indicates an even money situation which is really a 55 to 45 percent situation, as the pair is a slight favourite.
Pair vs. Undercards
In this situation the pair is normally about a 5-to-1 favourite and can vary depending on whether the two undercards are suited and/or connectors. Blackjack vs spanish 21 online.
Pair vs. Overcard and an undercard
The pair is about a 70 percent favourite. Another example of this holding would be J-J against A-9. The underdog non-paired hand has three outs while the favourite has redraws.
Pair vs. Overcard and one of that pair
The classic example of this situation is the confrontation between a pair of cowboys and big slick. The A-K has three outs and it becomes a 70-30 percent situation or a 2.3-to-1 dog for the cowboys. This is a far cry from the next situation where even though one of the pair is matched the other card is lower.
Pair vs. Undercard and one of that pair
The non pair has to hit its undercard twice or make a straight or flush to prevail. The pair is better than a 90 percent favourite or slightly better than 10-to-1 odds. I’ll take those odds anytime.
Pair vs. Lower suited connectors
You see this match-up late in tournaments when a player is getting desperate and pushes all-in with middle suited connectors. A hand such as Q-Q against 7-6 suited would be a prime example. The pair is a strong favourite to win.
Pair vs. Higher suited connectors
Here is the real coin flip situation. A pair of eights heads-up against a suited Q-J is a fifty-fifty proposition. Free sign up bonus bingo. The higher suited cards would have an edge against a lower pair, such as 2’s or 3’s, since the board itself can sometimes destroy little pairs.Common Pre-Flop Match-Ups (Non Pairs)
The following heads-up confrontations contain no pairs.
Two high cards vs. Two undercards
The two higher cards are usually a 65% favourite to win, but it can vary depending on whether any of the cards are suited and/or connectors.
High card, low card vs. Two middle cards
In this match-up the high card gives it the edge. But it’s only a marginal winner, approximately 57% to the hand containing the high card.
High card, middle card vs. Second highest, low card
The edge is increased by around 5% when the low card becomes the third highest card, as shown in this example, which gives approx 62% to 38% for high card/middle card combination.
High card, same card vs. Same card, low card
In this example the A-J is in a very strong position. If we discount any flush or straight possibilities, it only leaves the player holding J-8 with three outs (the three remaining 8’s).
Same high card, high kicker vs. Same card, low kicker
The high kicker gives this hand a fairly big edge. It’s very common for A-K run into A-Q, A-J, and lower, and it’s why Ace-King is such a powerful hand, particularly at the business end of no-limit hold’em tournaments when people move all-in with any sort of Ace.Statistical Variations
For any math maniacs reading this who do not find these odds precise enough, I acknowledge that the math is rounded and for the most part does not take into account the possibilities of ties and back door straights and flushes. What players need to be equipped with is the general statistical match-up – not the fact that in the example of a pair of eights against a suited Q-J the percents are exactly 50.61 for the eights to 48.99 for the suited connectors with the balance going to potential ties. I call that a fifty-fifty proposition.
Of greater importance than quibbling over tenths of a percent is the fact that in most heads-up confrontations you can never be a prohibitive underdog. That is one reason why poker is so challenging and fun. Of course, while true, I’m not attempting to embolden the reader to ignore the odds and become a maniac. Math is the underpinning of poker and if you regularly get your money into the middle with the worst of it you will go broke.
One statistic that hasn’t been mentioned, and it’s one that I particularly like is this – the odds of both players being dealt Aces when playing heads up (one on one) is 270,724-to-1. It’s my favourite statistic because it provides me with almost total confidence when I’m playing heads up and receive pocket Aces that I’m the boss! That confident feeling lasts right up to the river when my Aces get cracked by some rotten piece of cheese which my opponent elected to play. As mentioned already, rarely are you a prohibitive underdog – so remember that to keep those losing hands in perspective.Related Lessons
By Tom ’TIME’ Leonard
Tom has been writing about poker since 1994 and has played across the USA for over 40 years, playing every game in almost every card room in Atlantic City, California and Las Vegas.Share:
Being a supplier of poker chips we are often asked what a good breakdown is for a poker game. Our immediate response is normally, “it depends”. Is it a cash game or tournament? How many chips do your players like to have in front of them? Do you ever see your stakes rising in the future? How deep do your players get by the end of the night?
Dia de los Muertos poker chips
There are many factors to consider when figuring out a breakdown of chips for your poker game. Make sure to consider them all. Take some time and work out your breakdown in writing so you can visualize the chips being used.
Let’s consider a poker game that is only a tournament. This is the most common type of game that is being played in home games.
Try to not think about just how many “chips” that a player starts with. You can have a player start with 100,000 chips but if the blinds are 1000/2000 in the first level they will have shorter stacks compared to a player that starts with 5000 chips with the first blinds being 25/50. In the first situation the player starts with 50 big blinds while in the second situation the player starts with 100 big blinds. That is a big difference!
So, try to think about how many big blinds (BB) you want each player to start with. A good rule of thumb is that most tournaments start with 50-100 BBs but some players prefer deep-stack tournaments that start with 100+ BBs.
Now, consider how many actual physical chips you want each player to start with. Most players like to have a HUGE stack in front of them, but you have to realize that players need to start with a smaller stack or else you will have to purchase a very large number of chips. In a normal home game tournament players will start with 20-30 chips.
Tournament
Finally, consider how many players you will have in your tournaments and how long the tournament will normally last. If there are a lot of players (20+ players) it will mean that there will be a lot of initial chips on the tables. There will be so many chips that you will have to “color up” the lower denomination chips at some point during the tournament. So, you will need to have higher denomination chips than the initial starting poker chips.
Let’s look at an example set up:
Total players: 20
Starting blinds: 25/50
Starting stack: 5000 (100 BB)
Number of poker chips to start with: 21
Initial chips that each player has in front of them:

*4 – “25” chips = 100
*9 – “100” chips = 900
*8 – “500” chips = 4000
Starting stack of our Nevada Jack Skulls poker chips.Total number of physical poker chips to start with: 21 X 20 = 420 poker chips
At some point during the tournament the “25” chips will be useless since the blinds will be in even “100’s”. At that point you can “color up” the “25” chips. So, you will need more “100” and possibly more “500” chips. So, it is suggested that another 20 “100” chips be added.
Extra “100” chips for coloring up during the tournament:

*20 – “100” chips

This brings the total chips needed for this game to 440 poker chips. At this point it is suggested that extra chips are added for a few reasons. Maybe you will have a game where 22 people show up. Some chips may get lost over time, etc.
Extra chips for special circumstances:

*30 – “25” chips
*20 – “100” chips
*10 – “500” chips

This brings the total count of chips to:

*110 – “25” chips
*220 – “100” chips
*170 – “500” chips
*500 total poker chips

That is a general overview of how to figure out what poker chips to get for a tournament. Let’s discuss a cash game since this will be a bit different.
Cash Game
It is understood that cash games can vary drastically in stakes. Therefore, let’s not focus on the actual value of the chips but think in terms of big blinds (BB’s). I will discuss a $1/2 NL Heads Up Poker BooksHoldemgame, but will mention BB’s.
The difference with a cash game is that players are often able to rebuy many times. Also, in many games the buy-in is not capped so a player can typically buy-in for 50 BB’s, 100 BB’s, 200 BB’s, or sometimes much higher. So, by the end of a game the value of chips can far exceed what you start with. However, home cash games generally do not involve more than 10 players.
Let’s consider an uncapped $1/2 NL Holdem game that has unlimited rebuys.
On average, the initial buy-in may be 100 BB’s per player ($200). So, let’s figure out the starting chips for each player:

*15 - $1 chips = $15
*17 - $5 chips = $85
*4 - $25 chips = $100
*Total – 36 chips = $200
This brings the total number of chips starting out on the table to 360 poker chips (36 X 10 players).
As mentioned, players will often rebuy (sometimes many times) and players may be allowed to buy-in for more than 100 BB’s. This means we have to consider the extra poker chips needed for the game.
The starting value of the chips on the table is $2000 (10 players X $200).
During a typical game, the total value chips at the end of the game will be 2-3X the starting value. So, let’s figure out the extra chips needed if the value is up to 3X the starting value:Heads Up Poker Starting Chips No Deposit

*100 - $5 chips = $500
*20 - $25 chips = $500
*10 - $100 chips = $1000

This brings the total chips needed to (490 = 360 + 130).
As with the tournament, it is best to add extra chips for the situations where the game gets very deep. You also may want to prepare for if the game grows into a higher stakes game such as $2/5.
Here is a suggestion for extra chips that will cover deep games and slightly higher stakes:Heads Up Poker Starting Chips Poker
Heads Up Poker Starting Chips Without
*80 - $25 chips = $2000
*30 - $100 chips = $3000

Also, consider adding extra poker chips for the occasional lost chip:

*50 - $1 chips
*50 - $5 chips

As you can see, with the cash game there are more poker chips to purchase. This is often the case, but you are also prepared for a deep game and for future games when the stakes move up. For this situation the total poker chips suggested is (490 + 120 + 100 = 700).
There are no rules regarding the poker chips needed for a game. You may find that your games don’t need as many poker chips or you prefer to have more. The most important thing is to write out what chips you think you need. Try to break down your game like the examples above. It is much better to be prepared before your game starts than to find out that you do not have the poker chips you need to run the game.
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